Rotate a vector counterclockwise around a pivot point
vector to rotate
angle in radians
pivot point
rotated vector
vecRotate([1, 1], Math.PI, [0, 0]); // returns [-1, -1] Copy
vecRotate([1, 1], Math.PI, [0, 0]); // returns [-1, -1]
Rotate a vector counterclockwise around a pivot point